Texture
The Texture class represents a render target texture and related image helpers.
Methods
constructor(w: number, h: number)Texture
Creates a new Texture instance.
wnumber - The w.hnumber - The h.
Returned:
- Texture - The result of the call.
SetSize(w: number, h: number)void
Sets the size.
wnumber - The w.hnumber - The h.
GetSize()[number, number]
Retrieves the size.
Returned:
- [number, number] - The requested size.
Clear(color?: Color)this
default color is transparent black, image should be loaded
colorColor (optional) - The color value to use.
Returned:
- this - The current instance for chaining.
GetIndex()number
Retrieves the index.
Returned:
- number - The requested index.
GetImage()Image
Retrieves the image.
Returned:
- Image - The requested image.
ApplyBlur(blurRadius: number, textureCompressionScale: number)this
Provides access to apply blur.
blurRadiusnumber - The blur radius.textureCompressionScalenumber - The texture compression scale.
Returned:
- this - The current instance for chaining.