ModelEntity
The ModelEntity class extends Entity with model and visual controls.
NOTE
This page documents members declared directly on ModelEntity. Inherited members are available from Entity.
Methods
SetModel(modelPath: string)void
Sets the model.
modelPathstring - The model path to use.
SetScale(size: number)void
Sets the scale.
sizenumber - The size value.
SetModelColor(color: Color)void
Sets the model color.
colorColor - The color value to use.
GetMeshGroupMask()bigint
Retrieves the mesh group mask.
Returned:
- bigint - The requested mesh group mask.
SetMeshGroupMask(mask: bigint)void
Sets the mesh group mask.
maskbigint - The mask value to use.
SetGlow(enabled: boolean, r?: number, g?: number, b?: number, a?: number)void
Sets the glow.
enabledboolean - Whether the feature should be enabled.rnumber (optional) - The red component.gnumber (optional) - The green component.bnumber (optional) - The blue component.anumber (optional) - The alpha component.